To catch a fish  motion poems

We were so excited to be a part of this years Motion Poems team! We quickly realized after talking with them that we could create anything we want, anything so were do we begin? We began with simple shapes, circles and squares that we used to create our designs for the fish and their world. Then using 3D, we pushed the overall design further by adding scales and other textures to the environments. What we ended up with is a sweet animation that tells the story of "How to Catch a Fish".